Friday, November 28, 2008

Ghost Patrol Playtest - Final Part

(Part 1, Part 2, and Part 3)

Ghost 7: Here I Go Again

It was back to the hotel analog — aka Casa de Ashby — for our next ghost. One of the upstairs rooms had been transformed into a temporary hotel room; we were the first team there. Lining the wall was a series of gold records from different heavy metal bands, each with a number from one to ten spelled out underneath it. I heard one of my teammates note that the fact that they were spelled out was important as I excused myself to make use of the facilities. By the time I got back a few minutes later, they had solved the puzzle. To this day, I don't know how it works.

The early gray of dawn was showing as we got a box filled with bottles. Heading out to the van, we put the bottles on the drafting table and began to consider what to do with them. They were all corked or otherwise stoppered, which impressed me for some reason. Each bottle was filled with liquid and...

I blinked.

By the time I opened my eyelids, it was more than a half-hour later. The sun was up. The bottles were lined up in a row on the table and Brian from GC had joined us in the van. Jonathan was attempting to blow notes on the bottles. My first though after my inadvertent nap, similar to a famous bowl of petunias, was “Oh no, not again.” (Our disastrous showing at Iron Puzzler II had had a bottle puzzle that consisted of blowing on bottles to get notes out of them; it was a frustrating puzzles.) Brian was kind of walking us through the clue since it was a music puzzle and our abilities with music puzzles are our main weakness. Also, we'd completely missed the fact that we needed to use the UV light to reveal the right liquid level for each bottle. Because of said past experience and because I'd missed most of what was going on, I just watched and didn't even try to help.

Whatever lead we may have had in the unofficial competition was lost due to our performance on that clue. And we felt bad, too, since it was Brian's puzzle. I have to say our poor performance was more a reflection on our team than on the puzzle; for all I know it was beautifully constructed and amazingly elegant.

It was at this point that we lost our handler, probably to the lead team. It seemed kind of weird not having David or Jenn around, like there was too much empty space in the van as we headed to our next clue.

After the normal joys of finding parking, we followed the SHaRC under a freeway overpass, where strange metal statues were. We spotted a member of GC across the street, but she emphatically waved us away. Our clue was on this side. We found it in the form of a CD behind one of the statues.

This clue put a little bit of moral back into our team. Each track had two songs mixed into it and the titles of the song were anagrammed into another amusing title. Removing the letters in the actual song title from the fake song title left a letter, and thus the solve.

The capture was nearby. We had only done three clues for this ghost. Slightly depressing.

Ghost 8 – Idea Pooping

The sun had broke through the early morning clouds and it had turned into a gorgeous morning as we pulled up for our next ghost at Lake Merritt in Oakland. On our way there, Jonathan finally got in contact with BANG Erik who had been planning on joining us at around 11am the previous day. He hadn't been feeling well, but could now make it. Jonathan gave him directions to the park and we got out of the van.

There we say the impressive figure of Jesse in his lab coat and Meat Machine throwing bocce balls over an impromptu line. They were just finishing up as we arrived, so we took balls in hand and since there were four of us, each tossed a ball at the jack. Jesse consulted a sheet at exclaimed happily “Amazing!” (or was it “Awesome!”) Eric immediately got out his clipboard and started writing as we continued to make several additional bowls. It became clear pretty quickly that each bowl, depending on the order away from the jack would get another word of praise, such as “Va-va-voom!”, “Terrific!”, or “Great!” (to which Jonathan replied, “Great? That's all you can say about that bowl? How about 'glorious'?”), each of which started with a different letter of the alphabet.

Jonathan and Eric broke the code within a few bowls and Eric had the entire code written down in a few minutes. Okay, so what now? We rolled a few more just to make sure, exaggerating distances to the extreme in order to be exact, such as the time I threw the blue ball twenty-five feet from the jack in order to make absolutely sure it was the farthest away. Nifty encoding scheme verified, but what did we decode with it?

While discussing, someone looked over at the balls left by the other two teams and decided that it wasn't a case of GC being too tired to pick up the their balls after all; they were, in fact, the message we needed to decode. “GUM” was the answer and apparent flavor of ghost. Jonathan and I had a short discussion as to whether gum actually had flavor as we moved on.

(At GC HQ at the actual event, I found out that the answer had been changed to “GNU” in a small tribute to our team. Well, that and mainly that it worked with the constraints of the puzzles.)

Our next location was a bit away, but we decided to walk it. We wandered past the real bocce courts and beyond a professional croquet court — which had people in their cricket whites playing that morning. We came to another one of those “It's straight ahead, but we can't walk on water” situations and curved around the lake to find Meat Machine sitting at a small labyrinth. There we got handed a piece of paper with a bunch of ones and zeros on it.

We stared at it for a while. Different theories were postulated. None worked. At first, we thought they could be Morse, but then later groupings were eight digits long. We thought it could be binary, but then why would there be both “0” and “000”? After about ten minutes we began to run dry of ideas. Given or I postulated something, but Jonathan said it wouldn't work (something that had happened earlier when Jonathan argued against “dogfish”, not believing it was a real fish). Eric took exception to this and said, “Don't poop on an idea!” “Until it poops out on you,” I added.

I thought then that should be our new team motto.

We continued to stare at the sheet of paper covered in only two digits. We thought about taking a hint, but Jonathan convinced us that there was no real hurry. Meat Machine was still there. It was a beautiful morning. BANG Erik was to be joining us at that spot shortly (at least in theory). A nearby squirrel hadn't been able to give Given his nut yet, despite several attempts. And we only had a few puzzles to go before this amazing, once-in-a-lifetime experience was over. So we stayed.

Now at least twice in the past, I'd had an ideas for solutions that I dismissed as unlikely, which later turned out to be right. I now suddenly had a very crazy idea, and hoping to avoid the mistakes of the past, decided to work it out until it did poop out on me.

I grabbed the paper from Jonathan and twisted around. (I won't go into the details of my theory here since, although improbable, someone could read this far and I could develop a puzzle using the idea.) I worked it and worked it and it almost seemed to be bearing fruit. Based on what I was doing, Jonathan deduced my theory, got the paper back and tried it himself. “You know, it's actually kind of working!” But it didn't work completely and we gave up on it.

Jonathan called Greg for a hint. Greg didn't answer. As he was leaving a message, though, he cracked the puzzle.

[Spoiler: The still improbable reader may wish to avoid the next few paragraphs if they want to solve the puzzle themselves; instead, they should probably click the picture to the right.]

It was all the codes we'd previous thought, but only back to back. Decoding the first set yielded MOPERS. As Jonathan set about decoding the second set using binary instead of Braille this time, I mentioned that MOPERS is Morse with an extra P. That was our solve: Each of the classic encodings was being used to encode a word that was an anagram of the code plus one letter. Eric and Jonathan figured the last set would decode to ATMOSPHERE before even trying it, since they had seen the same word used in the same way in a Shinteki Decathlon.

Greg showed up and said, “I hear you guys need a hint?”

(I later told Ian, the puzzle's author, that it was the puzzle that went from most frustrating to most satisfying in the shortest period of time. I was actually kind of disappointed when they didn't use it for the Game.)

In talking with Greg a little about the puzzle, he mentioned that they planned to have teams retrieve the clue from the labyrinth using RC cars. It depended on the budget and feasibility, though. We thought it was a great idea and only wished we could have tried it.

The SHaRC indicated our next clue was back the way we came. In a real game, deciding to walk the long walk would have been disastrous.

Back at the van, we finally met up with BANG Erik who had parked next to us. We got him up to speed as much as possible as we walked past the once bocce ball-covered field and on towards our destination. We rounded a corner and saw that the lake again stretched in our way and would make for quite a detour.

“Let's take the van.”

With our newly-acquired fifth player in tow, we parked near an Obama rally that, surprising to me, seemed to have attracted very few San Francisco attendees. With propaganda-ish music blaring over the speakers, we crossed the street to where three colorful Z's were standing. Meat Machine was just finishing up and leaving as we got there and got our clue: A series of Taboo cards, each with a dark side. On the front were five words, as in real Taboo, that players weren't allowed to say. It was up to us to determine what the actual word was, though; that part was blank.

We quickly figured out that all the front words began with “TA”. On the back was a ghost saying a “BOO”-related word. Some of them had half-circles on the edges. All of the stickers had images on them. For some reason, I said, “Let's make a ring using the stickers to join them together.” I'm still not sure why. The idea apparently had its merits, though, and we put the stickers on cards that had word portions in common. The easiest sticker was probably “BOO”, which connected TABOO to BOO-BOO. With them all connected, a series of Roman numerals were created running inside and outside of the ring. A discussion broke out as to which order to read the numerals, since we had all assumed they stood for letters. At some point, though, Jonathan pointed out that the outside read “PRWNL”. “It has to be PERIWINKLE,” he declared.

I offered the SHaRC to our newly-arrived teammate so he could get a capture in. He declined.

Finale – A View to the Killed

Our end game was at a Mountain View Cemetery. Honestly, it's probably the largest cemetery I've ever been to. We reached a van point at pretty much the high point on the mountain. It was a gorgeous view and I tried to take a picture of it. Unfortunately, my digital camera was set to “movie”, which I didn't notice until later. All I got was one frame grab and a short movie of my shoes.

Everyone was there. GC Brian greeted us and explained what was going on. For the actual event, the OWL would explain this all, but right now it was him. The ghosts in containment had congealed into a single boss ghost and when this happened, teams would actually get to chat with the nerd ghost (nerd ghost? I hadn't seen enough puzzles for the previous two ghosts to get a handle on their personalities). He would explain that instead of trying to contain the ghosts, which only made them angry, it was better to figure out how to heal them emotionally... give them the proverbial closure. They would then leave this earthly plane forever.

At the circular base of the gravesite we stopped at were the final puzzles, several of which had slime associated with them. Had we actually done any slime analysis like I told the non-navigating, non-driving portion of our team to, we could identify which ghost belong to which puzzle by finding similar identifying slime at the site. Instead, though, those two teammates had been in the back of the bus solving puzzle steps we backsolved or guessed at. That or they were watching the animations that each capture code elicited from the OWL. Although I had heard them talking about them, I only had a chance to sneak a peak at the first one and pretty much forgot about them until this point.

We gathered up the puzzles and failed to identify the slime. To my horror, two of the samples I collected were labeled as the same ghost. Someone mentioned that there may have been two different slime samples out for the same ghost. It didn't matter in the end.

Eric grabbed one puzzle with pictures of famous people on it, some of them famously dead. He solved it quickly without even knowing which ghost it was for and Brian, again acting as our OWL, gave us the story as to how we had mollified that ghost. Jonathan figured a puzzle involving pets probably belonged to the Benign Booga and solved it pretty much on his own. We got another Brian ending. A bunch of phrases on a sheet of paper seemed like the same font that was used for the St. Mary's park flower puzzle, so we figured it was the Chinatown ghost. Another one consisted of letters on a grid. There were some interesting parts to it, but nothing that I could figure out. Given was working on a bunch of cards that had been divided in two.

Noticing our stalling on these final few puzzles, Brian mentioned that we may want to concentrate more on each ghost's motivation, revealed in the ending videos. Oh, and we may need scissors for the letters for the grid one.

We gathered up the clues and got back in the van to watch each of the videos again. They were impressive, though only in rough draft form. One or two only had a description of what the animation was to be like. But it was enough to solve the puzzles: We split the letter grid in two and actually saw the ending animation of the bi-polar ghost being split in two. I inferred that half of his personality had gone to hell, while the other went to purgatory. We then used the honor-binary system to solve the kung-fu fright's problem.

Up next was the circus lady. Her heart had been broken by another circus performer, so one of the Eric's figured we only needed to put the heart cards back together, mending her broken heart. He pointed out that the letters those cards represented anagrammed to TIME, the perfect solution. This led to a heated — but as always, good-natured — argument, with Jonathan arguing that we were discarding 75% of the data and there was no clear order to the hearts cards. Eric, Erik, Given and I took a side and even after Jonathan had entered TIME as the correct answer, we continued to argue whether it was a satisfying clue or not. Eventually, we agreed to disagree. It was a fun discussion though.

Which left us with the rockstar ghost. We looked at all the pictures covering the sheet of paper, but no ideas seemed to be coming. We watched his video and saw he wasted away and died while trying to write his ultimate song. But still, no ideas came. “Here,” I commented, “is how I would want this puzzle to solve: I'd want each of these pictures to actually be a musical note. The notes would then be from a song but would be missing the last few notes or something and those notes would then spell out the answer.” Jonathan sat forward. “How about if they contained musical notes instead? Like this bulldozer has 'do' in it. You know, do-re-mi?” We liked the idea and set about to figuring out the proper names of the pictures so to extract notes. When done, we figured we'd have to sing the notes to figure out which song it was and what to do next. That, unfortunately, was not going to happen. The other teams had left and it was getting late. We told Brian we knew what to do but the odds of us doing it within a reasonable timeframe were kind of sad. So he told us the end story of the final ghost being released, and the nerd ghost finally getting his dream of having an adventure fulfilled.

It was such a satisfying ending.

GC invited us to lunch at a eatery down at the bottom of the hill, five minutes away. We graciously accepted and after getting organized, headed out.

It took us a half-hour to get there.

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Monday, September 08, 2008

Iron Puzzler BANG Photos

There didn't seem to be many picture opportunities apart from our team gathered around a puzzle, but what few I took are up at ipbang.puzzalot.com.

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Tuesday, May 13, 2008

Shinteki Decathlon 4 - Pics, Thoughts, and Something Else

The picture gallery from my first Shinteki event, Decathlon 4, are up for viewing and since I've been working on setting up a forum, I added a thread in case anyone wants to vote for their favorite puzzle or discuss anything that isn't covered by the after-party talks or by blogging. Guests can post so you don't have to register (yet). [Edit: the forum I was working on was completely removed as there's a better board in town.]

Many thanks to Just Passing Through and all their volunteers. We had a great time and I was impressed with the high production values put into the hunt.

A brief history: After Jonathan discovered the Game/puzzle hunt community, he immediately registered for Shinteki Decathlon 2 as "Better Late Than Never" without a team. He eventually got in touch with another team and they became kind of the Shinteki version Smoking GNU. One member of that version could not make it this year, so I filled in.

After a two-hour drive down, filled mostly with discussions pro (me) and con (Jonathan) for the idea that the Lost Island is made from mirror matter, I finally got to meet Eric and Sam and we headed off to the starting location.

The first puzzle, Shintekimon, I contributed absolutely zero beyond holding up my clipboard to shade the battles. I like to think I'm smart, but it's a slow smart. I need time write things down, consider patters, and do my thinking. This puzzle was a rapid pace and I rarely got to see what our monster's name was. When we got enough battles under our belt for the second hint, I started attempting my analysis while the rest of my team battled.

I began working on the hypothesis that letters had to be within one of each other for a battle to take place, but couldn't take it anywhere.

The crowd of teams began to dwindle out as teams begin to win battles again Superstar Rich. I think we were about middle of the pack when Eric shouted out "Rock-paper-scissors!" as quietly as he could. Jonathan renamed the monster as a minimal winner and we defeated Rich.

Eric would have a lot of those moments during the game. We got our revenge by making fun of him not being able to solve the first bonus... not that any of us could!

Back in the van, Jonathan and I shouted out clues to driver Sam and navigator Eric for the crossword puzzle, ignoring for the moment the bonus associated with Shintekimon. We had it finished by the time we arrive at the next clue.

I made a huge mistake at the second puzzle. I have asthma but was well prepared with my inhalers and confident as I made my way up the mountain; however, I found a recent re-injury of a hiatal hernia seemed to be causing deeper breathing difficulties than before. My team quickly moved on ahead of me as I took my time with breaks and inhalers pumps. By the time they came back down, the puzzle was practically solved, so I worked on the Shintekimon bonus hiking back.

Our original (and brief) assessment had been a ternary code (WTL), but with five words in the title, five letters in each clue, five clues per group, and five groups, I figured (completely incorrectly) that it had to be a binary encoding. I eventually passed the puzzle off to Eric while Jonathan and I solved the bonus for the songs.

Clue three was pretty much my favorite. Although I'm no big fan of drop-quotes (we were hit with a stalling one in Midnight Madness and decided waiting in line would be more fun), I thought the idea of really "dropping" a drop quote into place was genius. Jonathan was shocked that he was the only one who recognized the quote. The missing words spelled out "A date in May" so we entered "tenth". No go. What other dates were there? I mentioned Mother's Day and we got back that the answer was nearly complete but that we had made a spelling mistake. This problem kept us side-tracked for a while trying to figure out how we could misspell "Mother's Day". We called GC to make sure the Palm was functioning correctly. It was.

Completely at random, I said that maybe we should try "Father's Day". Everybody, including myself, laughingly (and ironically) discarded the idea and eventually we took a hint. Believe it or not, we had not noticed the big ol' "15" the checkers had formed. We were also pretty amazed to find out that they also made a calender with could only correspond with May and June. June 15th, it turned out, was Father's Day. We entered that for the solve.

We solved the bonus as soon as my brain would let me think of the name of those poles carved by American Indians were and why "motet" was related to it. Unfortunately, this brain fart was a sign of things to come for me.

I hadn't played a game of "Red Light, Green Light" since the last time I went roller skating, about twelve years ago. It was fun, even though I was the only one on our team sent back. We then settled down to my least favorite puzzle style: anagramming. However, this time with an extra letter. For some reason, we opted to solve out on the lawn in the beautiful sun, instead of heading back to the van and using a program. Our pattern was that we'd figure out one of the words on a card someone else was working on, get passed that card as the now "expert", and then not be able to think of another one. Eventually we got the words for each category and decided against trying to anagram eight eight-letter words manually and went back to the van. We had the bonus down before we arrived at the next location.

The Enigma clue was at the Winchester Mystery House, but only in the gift shop. We listened to a player piano in order to get our clue (and me thinking it was our clue). This was our second favorite clue. I know I loved using The Gashlycrumb Tinies as a clue (I don't think I'd read it since I was a wee lad). We solved 90% of the cryptic clues without realizing they were cryptics until the free hint came in. We had a bit of difficulty understanding the blatant hint for binary but eventually we came around and got our solve.

Jonathan and I worked on the bonus. We figured we had to use one of the children's names for the rhymes, but couldn't figure out a logical pattern of selecting which. As we neared our next destination, Jonathan just wrote down both letters for each one and selected the ones that ended up making a sentence. I don't know if there was a more elegant way of solving it, but it worked.

Part II tomorrw, hopefully.

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Monday, May 05, 2008

More Photos and On Being An Introvert

I've added some photos taken by my teammates during coed astronomy's leisurely mini-Game to the gallery. They're basically photos that flesh out our experience and, oddly enough, have me in them (sorry).

Speaking of fleshing out, I have been working on a detailed writeup of our experiences during the mini-Game, mostly so I can remember them come six months from now. But once again I find that being an introvert keeps me to about 1.5 paragraphs per day. I need to get into frame of mine where I can concentrate on one specific thing (writing) without fear of interruption. My daughter doesn't like this and will often climb all over her Daddy-Jungle-Gym(TM) to try and hijack my attention.

It usually works.

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Tuesday, April 22, 2008

Workin' on my Superpowers

It can be pretty hard to hear Don Luskin when he's talking atop a Stanford parking structure with the wind is blowing and the conversation of a hundred or so other people going on around. The obvious solution is to somehow get my ears nearer to the speaker without actually moving my body. My attempt was captured in the background of one of Larry's photos. Egads! I had no idea my neck could stretch that far! It's like I'm a much homlier version of Professor Impossible, only without the cool costume or Stephen Colbert's amazing voice.

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Monday, February 25, 2008

Chinese New Year Treasure Hunt Photos and Wrapup

The weather actually turned out to be pretty good Saturday night as The Smoking GNU, temporarily renamed The Smoking Rat in honor of the Year of the Rat, took to the San Francisco streets to search for plaques and grates. It rained hard at first, but by the time we had located all but one of the clues, it was barely drizzling; the thunderstorm that was supposed to attack Northern California seemed to have fizzled.

I didn't take as many pictures as I wanted, mostly since in just about every location, other teams gathered around trying to find locations we had just found, and I didn't want to spoil their fun.

Scott, Given, Dan, Linda, and Eric
LTR: me, Given, Dan, Linda, and Eric
(View all photos)


This was Dan's first time on our team and Eric and Linda's second. When we got to Justin Herman Plaza, we met one of Linda's oldest friends, Melanie, along with her brother and/or friend, another Scott, who were looking for a team to join, so The Smoking Rat grew to seven players that day. Eric had asked Tory (of Mythbusters fame) to join us, but apparently unless the event requires opening an elevator in mid-flight, he wasn't up for it. ;)

We played in the "Regular" category, even though it was our first time in the Treasure Hunt. Considering that we ended up only completing 13 of the 16 clues, maybe trying as "Beginners" would have allowed us to get into Jayson Wechter's mindset quicker.

After we opened our clue pack, we solved and located all but two of the clues, marked them out on the map, and plotted our route, planning on solving the other two while walking (turned out to be fairly difficult). Eric had borrowed a GPS unit from work, but we never ended up using it, using him instead (we got him to do the voice on a few occasions too).

So we hit Gate B at the ferry, a figure skating statue in front of the Punch Line comedy club, The Old Ship Saloon, a telephone booth on Stockton, a barbershop across from St. Peter & Paul Church, and more. One place we found almost by accident: The clue indicated that we needed to find an alley with the word "tar" in it (but that's a lot of streets to look through) which would be across from something that happens every 29.5 days. We figured on of the moon phases, but that didn't help us figure out the street. On our way to another clue, we went through a street with a large number of Chinese restraunts on it, and I suddenly remembered a "New Moon" Chinese food restraunt in Santa Rosa, so I told everyone to be on the lookout for such a place. I figured it was a long shot, but within a few minutes, we spotted a "New Moon" restraunt across the street from Stark alley.

We did run into some difficulties along the way. The problem with riddles is that there is not always an exact solution, which is why being in the developer's mindset is so important. One example that really slowed us down was clue #3, which read in part, "If you follow customs here, $20 will give you a charge." We correctly figured that we needed to go to the U.S. Customs building, but figured that the second half meant that we needed to go to an ATM (which gives out $20 dollar bills and, if you're not a member of that bank, will charge you for it). There were two or three ATMs around the Customs building, none of which lead us in the right direction. Instead we were supposed to think of Jackson (on the $20 bill) and Battery (the charge), which we only found out after reading the solutions yesterday.

The one that really stymied us was Clue #15. We came nowhere close to solving it at any point that night. It read, in part:
Combine the name of the Big Apple's high point (where a fictional King briefly reigned with the stationary part of

     P   R
       N
     D   L

Well, we tried combinging "Empire State Building" in ways that would match up with the letters (a la EMPIRE), expecting words to appear that would give us cross streets. Nothing came of it. We found out that the next day that the letters were supposed to represent a stickshift (despite being letters for an automatic), the "stationary" part of which was "park". Oh well.

Overall, we had a good time, even in spite of the weather and sore feet. Afterwards, we discussed whether we'd do it again next year. Although we haven't ruled it out, three of us are on tight budgets, so the cost of tickets and parking may keep us from joining again next year.

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Thursday, February 14, 2008

Late Mystery Hunt Photo

I meant to post this a while ago, but here's a photo of Jonathan (left) doing his part with the Silly Hat Brigade at the MIT Mystery Hunt that was published in the MIT student paper. On more than on occassion, oddly enough, he was asked what team he was on...

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Sunday, August 12, 2007

Photos - Shinteki Decathlon III

I've finally gotten photos from Week 1 of Shinteki Decathlon III up. Most of them are simply various teams arriving and solving at clue sites I staffed.



However, I decided not to take pictures of teams at Site 10 for the Endurance challenge since: a) none of the teams arrived until after dark; and b) we weren't supposed to reveal our presense, which I'm sure a flash would have done.

When I had taken the photos, I made liberal use of the "audio notes" feature of my camera so I could keep track of which team was which; unfortunately, the sound files didn't transfer. This means that I'm going off my memory, which is quite poor in some cases, so apologies in advance for any mistaken IDs and big thanks if you can provide the correct ones.

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