Curtis Chen stood up and was taken by the GC women to the front, given a curly wig, and a "Game Master" t-shirt, but soon found out they couldn't go on in that order. Sitting next to Curtis had been a member of Drunken Spiders. Apparently, his team was part of this too, as he got his own GC shirt. (I apologize for lack of names; I have a hard time remembering the names of people I
know, let alone those I see across a crowded table.) The only thought going through my mind was "It all makes sense now!" I had wondered why out of all the people that had received invites, only Curtis had blogged so openly about it. "I hope he's not pissing GC off," I had thought. Silly me. :)
Curtis continued with the slide show, giving us the information we needed. I was hastily scribbling down notes. We all laughed as a slide explaining the basics: Start -> Clue -> Solve -> Location etc. More slides. With the help of
Number Five (hmmmm, another 5, I just now notice), we were introduced to the idea that when the lead team solved the next-to-last clue, all teams would be notified by text message and given the option of continuing to solve or to jump ahead to the final clue.
We got shown the ending time, treated to a "OMG!!! Ponies! YA RLY :) :P" introduction of how text messages work, shown a map of the Game's area (Silicon Valley pretty much), and finally, shown the starting time and location. There were red fives and a red "S" in this last one, and "preclue" was triggered in my brain, but was put off as I jotted everything down.
Question time. Where white scooters required? (No.) Could we bring a supercompter in the van that could solve clues without teams having to worry their little brain cells? (No, but laptops were optional.) And most importantly, were marshmellows legal?
I ended up asking Curtis if there was any specific team size, and immediately felt kind of silly doing so. I had assumed four, but wanted to be sure. His reply was that while there was no specific team size, the movie's teams were four, which sounded pretty definitive to me, but leaves open the option of picking up Michael J. Fox along the way.
Then it was wrapped up with a slide of the
poster for Midnight Madness. At some point, though, some of the missing team captains had come in and so the entire slide show was shown again. About halfway through, I heard someone take a picture and then it dawned on me (and a few others I think) that it'd be a lot easier to take pictures of the slides than to try and write everything down.
After that, small, green pieces of paper exchanged hands, but nobody was unhappy about it pretty much of the time. In NetMeeting's lobby, Curtis took down contact info and everyone else chatted. This was pretty much the first time I got to converse with other puzzlers and I really enjoyed getting to know people that I've read about or played along side.
Talking with these captains evoked a feeling I'd felt just a few months earlier. After finishing MSPH 11, I had joined the team I played on for dinner. It was pretty cool talking with them, since they felt like
my type of people, as they had similar interests, points of reference, and I never felt the need to conceal parts of my personality. I felt the same way in the conversations at the Captain's Meeting.
So Curtis found out that he was partly responsible for us getting involved in this community (he helped create the Da Vinci Code online hunt), I found out how XX-Rated unded up with an all-female cast, and everyone found out about the large amount of teams on the waiting list for Justin and team's mini-hunt. Eventually, it was decided to disperse, though several of us re-gathered in front the building to talk about more subjects, such as Rich's experiences in the Ravenchase hunt and how much Jackpot cost. It was very reminicent of Game Nights fifteen years ago, when we'd end at midnight but then talk for another hour outside in the parking area.
Finally, it was time for all to go, but not before a final question as to who had the longest drive home, which was an easy "win" for me, as I was heading back to Santa Rosa.
Thank goodness for audiobooks.
Labels: Midnight Madness